When reviewing potential employment opportunities be sure to focus on the technology, software and hardware the job requires. Towards that end, I’ve reviewed and edited 3 of the 5 jobs I found on monster.com. Looks like I’ll be in community college for the rest of my natural days accumulating the technology requirements for some of these jobs - except for the Freelance Production Artist, which sounds kind of entry level and doesn’t capitalized on any of the skills I’ve learned since returning to college.
Interactive Design Assistant
Technology: Advanced understanding of HTML, CSS; experience coding for various email applications (Outlook 2007 required); knowledge of Cross-browser compatibility issues, ActionScript skills and/or experience working in a .NET environment a plus
Software: Expertise in Photoshop, Dreamweaver, Flash and Fireworks; Intermediate experience using Adobe InDesign, Acrobat and Freehand/Illustrator; Outlook 2007
Hardware: Experience working in both Mac and PC environments
Freelance Production Artist
Technology: Prepares/corrects computer layout files for "pre-press production" with correct handling of imported text, graphic elements, and type fonts; constructs grids for fill-in and dimensional dummies as required for production; draws sample of finished layout and presents sample to art director for approval; marks up, pastes, and assembles final layouts for printer
Software: Quark Express, InDesign, Freehand or Illustrator or Photoshop, FlightCheck, and Microsoft Word
Hardware: Not specified
Interactive Artist/Designer
Technology: Hands-on knowledge for a variety of interactive projects, including websites, emails, ad banners, Flash applications, widgets, and more; an understanding of the traditional print process for those occasional non-interactive gigs; working knowledge of information architecture, user experience, and the development process is very helpful… and a sense of humor is a BIG plus; prefers to review an online portfolio
Software: Not specified
Hardware: Not specified
Thursday, January 29, 2009
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